Designer. Builder. Melbourne.

I make
things
work.

I'm a UX designer — but really, I just love problems. Especially the specific, niche ones most people walk straight past. I dig in, learn the thing cold, and build the fix that actually fits. Not the generic one.

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Ronaldo at his desk — wireframes in Figma, portfolio on the second screen
UX/UI Design AI Integration Niche Problem Solving Stuff people actually use Interaction Design Prototyping Design Strategy Melbourne-based UX/UI Design AI Integration Niche Problem Solving Stuff people actually use Interaction Design Prototyping Design Strategy Melbourne-based

I make things
people actually
use.

I'm a UX designer, but the honest version is: I'm a problem person. I love learning. I love throwing myself at a pile of different problems. And I love the specific, niche ones nobody else wants to touch. I build from scratch. I fix what's broken. And I ship — which, if you've spent any time in tech, you know is the rare part.

Based in Melbourne. I work with founders, nonprofits, and scrappy little teams at the 0→1 stage — real problem, no product yet, everything to prove. That's where I'm best.

Figma AI Interface Design UX Research Design Systems Prototyping HTML / CSS User Testing Information Architecture

Things I've
built.

View all projects →

01 — AI Product × Fashion Tech

Nendo —
Lookbook Studio

An AI lookbook studio for indie fashion designers — 8 editorial looks and a 360° turnaround in under 4 minutes. Designed and built from scratch as Founder & Designer.

AI Product Fashion Tech SaaS

04 — AI Tool

PRESSRUN

Bulk AI image studio. Queue a hundred prompts, press once.

AI Generation Web App

05 — Narrative Game

Work in progress

RUSH

A noir dispatch game where you never ride the bike. You answer the radio and decide who does.

Game Design AI Art
01

I'm in it for the learning.

Every project is an excuse to learn something cold — a census dataset, a fashion supply chain, how a charity gala actually runs. I go deeper than the brief asks, because the boring details are where the real fix hides. Skip them and you just get a pretty thing that doesn't work.

02

Boring problems are the interesting ones.

Every time a client says "it's a pretty niche use case," I lean in. Fewer people have tried to solve it properly. That's where the work actually matters.

03

I don't do handoffs. I do conversations.

Design that goes over a wall into engineering and comes back broken is a waste of everyone's time. I work directly with the people building it and the people using it. That's it.

Hello.

Get in touch

Let's make
something good.

If you have a problem worth solving and want someone who'll care about it as much as you do — I'm available.

rkurswell@pm.me